Dolls -- Juvenile fiction. |
Technology -- Juvenile fiction. |
JUVENILE FICTION -- Toys, Dolls & Puppets. |
JUVENILE FICTION -- Science & Technology. |
Technology. |
Dolls. |
Juvenile works. |
Fiction. |
Picture books. |
Available:*
Audience | Shelf Location | Material Type | Shelf Number | Current Location |
---|---|---|---|---|
Kids/Juvenile | Picture books | Book | E MCCLOSKEY | Searching... Unknown |
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Summary
Summary
A STEM-friendly tale of a girl and the doll she upgrades to be her new friend, for fans of The Most Magnificent Thing and Rosie Revere, Engineer.
Charlotte's world is fully charged! With her dog at her side, she's always tinkering, coding, clicking, and downloading. She's got a knack for anything technological--especially gadgets that her parents don't know how to fix! Then, she receives a new toy that is quite a puzzle: a doll! What's she supposed to do with that ? Once she discovers the doll's hidden battery pack, things start to get interesting...while her faithful canine sidekick wonders if he'll be overshadowed by the new and improved Doll-E 1.0! With a little ingenuity and an open mind, everyone can be friends in this endearing, modern tribute to the creative spirit of play.
Author Notes
Shanda McCloskey was inspired to develop the determined, creative character of Charlotte by the entrepreneurial spirit of her family members and by watching her inventive daughters play with their toys. She studied art in Atlanta and New York City, and Doll-E 1.0 is her first book for children. Shanda lives near Atlanta, Georgia, and invites you to visit her at shandamc.com.
Reviews (3)
School Library Journal Review
PreS-Gr 2-Parents and children will enjoy this original take on the wired generation. Bespectacled Charlotte always has her head "in the cloud" as she tinkers with coding and downloading, teaches her parents how to use technology, and frolics with virtual reality, along with her faithful terrier, Blutooth. Concerned with her obsession, Charlotte's parents gift her an old-fashioned "mama" doll. When the "human shaped pillow" only sits and says one word, Charlotte takes it apart, discovers a power supply, and begins planning upgrades. Gradually getting more and more frustrated with lack of Charlotte's attention, Blutooth shreds the doll. Persistent Charlotte dons goggles and gloves, uses her spare parts collection, and creates Doll-E 1.0. Once the doll is more interactive, Charlotte enjoys her modified toy and Blutooth is happy it can take him for a run and offer biscuits. McCloskey's watercolor cartoons were edited in Photoshop. The pages are loaded with elements of Charlotte's zany collections. Her long electric blue hair, plaid dress, and yellow pearls are eye-catching. VERDICT McCloskey's picture book debut is not one to miss. A fun addition.-Gay Lynn Van Vleck, Henrico County Library, Glen Allen, VA © Copyright 2018. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Publisher's Weekly Review
Charlotte is a little tech whiz (her "head was always in the cloud"), but while her parents appreciate having the personal IT support ("Easy fix, Mom. Just press this, this, and this") it's clear they're worried, too; readers see them watching an alarmist news report, "Are Your Kids Too Techy?" They surprise Charlotte with the lowest-tech doll possible, which, to her mind, is like giving her a "human shaped pillow." Then Charlotte learns that the doll has a battery-driven voice box-even if the doll only says "Mama." This discovery, coupled with an unfortunate doll dismemberment by Charlotte's terrier, enables the heroine to discover the fun to be had in the middle ground between analog and digital. Debut author McCloskey overcrowds her book with a few too many tech-themed nudges and winks (even Charlotte's dog is named Blutooth). But her pencil and watercolor cartoons have a fetching exuberance, and the bespectacled, brainy Charlotte, who never doubts her talents, is an admirable whirlwind of energy and ideas. Ages 4-7. Agent: Erica Rand Silverman, Stimola Literary Studio. (May) © Copyright PWxyz, LLC. All rights reserved.
Booklist Review
Young Charlotte always has her head in the cloud. Not a cloud, the cloud coding, tinkering, and manipulating all things electronic. One day, Mom gives her a doll: a strange human-shaped pillow that doesn't do anything except sit there and stare. Perplexed, Charlotte tries getting Dolly to help build something or play video games, but no luck. Finally something does happen: Dolly says, Ma-ma. Realizing she must have a power source, Charlotte opens Dolly up and initiates vocabulary database improvements. Everything goes smoothly until the jealous dog grabs Dolly and rips her to shreds. Upset, Charlotte makes repairs, creating Doll-E 1.0. This new version is vastly improved, especially after Charlotte restores her cute little bright eyes. The final scene shows Doll-E 1.0 going for a remote-controlled stroller ride courtesy of Mama Charlotte. The primary-color cartoon illustrations pop off of the pages, and the black-outlined characters (wonderfully expressive, spectacle-wearing Charlotte; benign Dolly) practically tell the story themselves. An enjoyable romp for readers, whether they're plugged in or not.--McBroom, Kathleen Copyright 2018 Booklist